Changelog

Release notes for Kiosk Library. Current version: 2.0.4.

v2.0.4

Command Stack redesign with inline arguments, custom plugins folder, plugin validation warnings, and Maya USD stage import.

Added
  • Command Stack — inline argument panels let you set per-command values saved with the stack, without editing Python files. Applies to all DCCs.
  • Command Stack — rebuilt editor: color-tagged origin labels (builtin / common / shared / local), drag-reorderable active stack via ≡ handle, folder icon to open scripts in Explorer, and an active-command counter badge.
  • Custom Plugins Folder — point Kiosk at a folder of custom plugins from the Plugin Manager; plugins load on restart and override bundled ones with the same ID.
  • Plugin Validation Warnings — a ⚠ N plugins failed to load button appears in the Plugin Manager with a detailed error view when any plugin fails to load.
  • Maya — kiosk_import_usd_stage imports USD/USDA/USDC/USDZ files as a USD Proxy Shape (non-destructive stage reference). Requires mayaUsdPlugin.
Fixed
  • Texture set grouping now fuzzy-matches unassigned files back into their correct group instead of leaving them as orphans or separate tiles.
  • kiosk_create_material (Blender) now assigns the created material to all selected mesh objects in the scene.
  • Export is now blocked with a clear warning when a plugin declares render engines but none is configured, preventing silent failures.
  • Fixed a race condition where plugin or app update notifications could be skipped if Kiosk hadn't fully initialized when the check completed.
Changed
  • Sources in the gallery now respect user-defined display order. Drag sources in Manage Content to set priority; the order is persisted.
  • Custom commands must now live in a commands/ subdirectory within your custom plugin folder; scripts placed directly in the root are no longer picked up.

v2.0.3

Quality-of-life update — toast notifications, startup tips, GLB support, multi-file drag and drop, and improved Poly Haven downloads.

Added
  • Toast notifications for background downloads, exports, and sync updates.
  • Startup tips panel with rotating shortcuts and workflow hints shown on launch.
  • Video thumbnails for static assets.
  • Local files filter button to show only locally available files.
  • GLB format recognition and support.
  • Recently used sort option.
Changed
  • Material creation now validates texture sets across Maya, Blender, Houdini, and Cinema 4D.
  • Blender materials now apply to currently selected mesh objects.
  • Poly Haven downloads now respect the file format set in app settings.
  • Long asset names now wrap and show the full name in a hover tooltip.
  • Improved thumbnail generation and video preview scrubbing reliability.
  • Plugin update dialog redesigned with clearer layout, error messages, and manifest caching.
  • File limit notification clarified to better explain what the limit applies to.
  • Multi-file drag and drop — select multiple items and drag them out of the app.
  • Improved scanning for large sources — no more UI freezing during scan.
Fixed
  • GLB files were incorrectly registered as "glf".
  • Inconsistent source ordering in the filter panel.

v2.0.2

Added
  • Download progress shown in list view.
Changed
  • Split main app from plugin version — plugins now sync automatically.
  • Merge filter is now enabled by default.
Fixed
  • Removed leftover backup folder created during plugin installation.
  • Cinema 4D crash when using an unsupported render engine.

v2.0.1

First official Kiosk 2.0 release.

Added
  • Code-signed installer and executable.
  • New installer artwork and branding.
Changed
  • Updated copyright attribution for the Poly Haven author.
  • Improved alpha-channel visualization in thumbnails.
  • Category dropdown now shows full names for custom categories instead of abbreviating long ones.
  • Enhanced 3D viewer with better USD file support.
Fixed
  • Sorting in the list view returning incorrect order in some cases.
  • UI glitch that caused the grid view to flicker while scrolling.

v2.0.0

Pre-release

Pre-release — complete rewrite introducing the new Kiosk 2.0 foundation.

Added
  • Watch folder system — Kiosk monitors your source folders and keeps the library in sync automatically.
  • OpenPBR detection — automatic PBR texture-set recognition with proper channel mapping (base color, roughness, metalness, normals, and more).
  • Poly Haven integration — browse and download HDRIs, textures, and 3D models from Poly Haven directly inside Kiosk.
  • Cinema 4D, Maya, and Houdini integration plugins alongside the existing Blender plugin.
  • Live Session mode — launch Kiosk from a DCC plugin panel to send exports straight into the active scene.
  • Custom Command Stacks — build per-category, per-DCC sequences of Python commands for one-click import, material wiring, and lighting setup.
  • Multiple databases (Pro) — keep work and personal libraries completely separate.
  • List view with sortable columns (Name, Source, Type, Date Modified).
  • Expandable folder tree for filtering by source subfolders.
  • PBR channel picker in the viewer — preview Diffuse, Roughness, Normal, Metalness, and other channels.
  • Content Manager with merging rules to auto-group texture-set variants.
  • Auto-generated thumbnails for 3D models, textures, and HDRIs using the built-in viewer.
  • Advanced filter & sort options, including favorites, PBR texture sets, and image sequences.
  • One-click plugin installer for every supported DCC — no manual file copying.
Changed
  • Redesigned file menu, toolbar, and overall UI.
  • Terminology updated from "offline" to "local" throughout the app and docs.

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