Maya Integration Kiosk for Maya
Connect your Kiosk library to Maya. Import, reference, and manage your assets without leaving your scene.
Kiosk inside Maya — screenshot placeholder
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How it works with Maya
The Kiosk Maya plugin integrates via Maya's Python and MEL scripting environment. Browse your full asset library from a dockable Qt panel inside Maya, execute custom import or reference commands, and work with your content at maximum speed. Whether you're building environments, rigging characters, or lighting scenes, your assets are always one click away.
Integration Features
Maya Panel
A dockable Qt-based panel that integrates into Maya's UI. Browse your library while keeping your viewport in focus.
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Import & Reference
Choose between importing assets directly or creating references — Kiosk handles the file paths and namespaces.
MEL & Python Commands
Define custom MEL or Python scripts that execute on asset selection. Full file metadata is available as variables.
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Namespace Handling
Automatic namespace management when referencing assets, preventing naming conflicts in complex scenes.
Arnold Shader Setup
Import textures with automatic Arnold shader node creation and proper UV channel assignment.
Shelf Integration
Add Kiosk commands to your Maya shelf for even faster access to your most-used library actions.
Get started in minutes
Download and install Kiosk Library on your machine.
Copy the Maya plugin to your Maya scripts or plug-ins directory.
In Maya, run the Kiosk shelf setup script or load via the Plugin Manager.
Configure the connection between the plugin and your Kiosk instance.
Open the Kiosk panel from the shelf or Windows menu and start browsing.
Ready to supercharge your Maya workflow?
Download Kiosk for free and connect it to Maya in minutes.
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